<link rel="stylesheet" href="https://use.fontawesome.com/releases/v5.1.0/css/all.css" integrity="sha384-lKuwvrZot6UHsBSfcMvOkWwlCMgc0TaWr+30HWe3a4ltaBwTZhyTEggF5tJv8tbt" crossorigin="anonymous" />
Azir
◆ CHAMPION ·MAGE·MARKSMAN

Azir

the Emperor of the Sands

MageMarksman
◆ LORE

Azir was a mortal emperor of Shurima in a far distant age, a proud man who stood at the cusp of immortality. His hubris saw him betrayed and murdered at the moment of his greatest triumph, but now, millennia later, he has been reborn as an Ascended being of immense power. With his buried city risen from the sand, Azir seeks to restore Shurima to its former glory.

ABILITIES
P
Shurima's Legacy

Shurima's Legacy

Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets.

Q
Conquering Sands

Conquering Sands

70/80/90/100/110 Mana14/12/10/8/6s Cooldown

Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second.

W
Arise!

Arise!

40/35/30/25/20 Mana1.5s Cooldown

Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line.

E
Shifting Sands

Shifting Sands

60 Mana22/20.5/19/17.5/16s Cooldown

Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash.

R
Emperor's Divide

Emperor's Divide

100 Mana120/105/90s Cooldown

Azir summons a wall of soldiers which charge forward, knocking back and damaging enemies.

◆ INFO
Attack
6/10
Defense
3/10
Magic
8/10
Difficulty
9/10
BASE STATS
Health575 (+108)
HP Regen7.0 (+0.75)
Armor25.0 (+5.0)
Magic Resist30.0 (+1.30)
Attack Damage56.0 (+0.0)
Attack Speed0.625 (+5.0%)
Movement Speed330
Mana320 (+40)

No summoner found - please search for a summoner first.