<link rel="stylesheet" href="https://use.fontawesome.com/releases/v5.1.0/css/all.css" integrity="sha384-lKuwvrZot6UHsBSfcMvOkWwlCMgc0TaWr+30HWe3a4ltaBwTZhyTEggF5tJv8tbt" crossorigin="anonymous" />
CATEGORY:

Editorial reference. Stats and gold costs verified against Riot Data Dragon patch 16.17.1. Build context is editorial, not measured pick or win rate.

Eclipse

LEGENDARY
+60 AD·Lethality

Lethality item favoured by short-trade assassins such as Zed, Sett, and Camille. Two ability triggers grant bonus movement speed and a personal shield — a defining mid-game spike.

2,900GOLD

Liandry's Torment

LEGENDARY
+300 HP+60 AP·AP

Burns enemies over time, scaling with their max HP. A staple on damage-over-time mages such as Cassiopeia and Brand.

3,000GOLD

Galeforce

LEGENDARY REMOVED
+50 AD·ADC

Removed from Summoner's Rift. An active dash that fired three bolts at the lowest-health target — a favourite of Jinx, Tristana, and Ezreal mains while it was in the shop.

3,500GOLD

Infinity Edge

LEGENDARY
+75 AD·ADC

Crit cap unlock. With 60% crit chance you also gain bonus crit damage — third item on every ADC.

3,500GOLD

Rabadon's Deathcap

LEGENDARY
+130 AP·AP

+35% to your total AP. Late-game scaling for mages who survived lane.

3,500GOLD

Plated Steelcaps

BOOTS
+45 MS·Defense

+12% reduction from basic attacks. Buy into AD-heavy comps; swap to Mercs vs. CC.

1,200GOLD

Mercury's Treads

BOOTS
+45 MS·Defense

+30 tenacity. Default vs. heavy CC; squishy carries snap-pick when an enchanter is on the enemy team.

1,250GOLD

Doran's Blade

STARTER
+80 HP+10 AD·AD

Standard ADC and AD-mid starter. Adds lifesteal on basic attacks and enough health to hold a lane.

450GOLD

Health Potion

CONSUMABLE
Sustain

Restores health over 15s. Most opening builds carry a stack alongside a starter item.

50GOLD

Control Ward

CONSUMABLE
Vision

Pink ward — disables enemy vision in range. Tracked separately in your vision score breakdown.

75GOLD