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Rumble
◆ CHAMPION ·FIGHTER·MAGE

Rumble

the Mechanized Menace

FighterMage
◆ LORE

Rumble is a young inventor with a temper. Using nothing more than his own two hands and a heap of scrap, the feisty yordle constructed a colossal mech suit outfitted with an arsenal of electrified harpoons and incendiary rockets. Though others may scoff and sneer at his junkyard creations, Rumble doesn't mind—after all, he's the one with the flamespitter.

ABILITIES
P
Junkyard Titan

Junkyard Titan

Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining bonus Attack Speed and granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds.

Q
Flamespitter

Flamespitter

10/9/8/7/6s Cooldown

Rumble torches opponents in front of him, dealing magic damage in a cone for 3 seconds. While in Danger Zone this damage is increased.

W
Scrap Shield

Scrap Shield

6s Cooldown

Rumble pulls up a shield, protecting him from damage and granting him a quick burst of speed. While in Danger Zone, the shield strength and speed bonus is increased.

E
Electro Harpoon

Electro Harpoon

0.5s Cooldown

Rumble launches a harpoon, electrocuting his target with magic damage, slowing their Move Speed, and reducing their Magic Resist. Rumble can carry 2 harpoons at a time. While in Danger Zone the damage and slow percentage is increased.

R
The Equalizer

The Equalizer

130/105/80s Cooldown

Rumble fires off a group of rockets, creating a wall of flames that damages and slows enemies.

◆ INFO
Attack
3/10
Defense
6/10
Magic
8/10
Difficulty
10/10
BASE STATS
Health640 (+105)
HP Regen7.0 (+0.60)
Armor36.0 (+4.7)
Magic Resist28.0 (+1.55)
Attack Damage64.0 (+0.0)
Attack Speed0.625 (+1.9%)
Movement Speed345
Heat150 (+0)

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