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ARAM
◆ GAME TYPE · CASUAL · PATCH 16.17.1

ARAM

All Random All Mid. Single-lane bridge map with random champions. Shorter games, big team-fights, no objective control.

15-20mAVG LENGTH
5v5TEAM SIZE
§ 01

OVERVIEW

ARAM assigns each player a random champion on the Howling Abyss, a single-lane bridge map. There's no laning phase, no jungle, and no macro rotation. Teams fight constantly over one lane with limited healing (no fountain regen, just health relics on the map). Games are short and chaotic. Champion rerolls and bench swaps let you influence your pick slightly, but randomness is the point.

§ 02

RULES & FORMAT

Roster1-5 players
DraftRandom assignment with rerolls and bench swaps
Match length15-20 minutes average
HealingNo fountain regen, health relics only
RecallsDisabled. Buy items on death only
§ 03

PLAYED ON

HOWLING ABYSS→
§ 04

RECENT CHANGES

14.19ARAM balance adjustments: champion-specific damage modifiers updated.
14.9Howling Abyss terrain update. Visual refresh, no gameplay changes.
AT A GLANCE
TagARAM
TierCasual
Team size5v5
Avg length15-20m
MapHowling Abyss